ВООБРАЖАЮЩИЙ РЕАЛИЗМ: КАК НАРИСОВАТЬ ТО, ЧТО НЕ ХОРОШО

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ВООБРАЖАЮЩИЙ РЕАЛИЗМ: КАК НАРИСОВАТЬ ТО, ЧТО НЕ ХОРОШО

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Характеристики

Артикул
15677561994
Состояние
Новый
Waga produktu z opakowaniem jednostkowym
1.101 kg
Okładka
miękka
Nośnik
książka papierowa
Rok wydania
2009
Tytuł
IMAGINATIVE REALISM: HOW TO PAINT WHAT DOESN'T EXIST
Autor
James Gurney
Wydawnictwo
Andrews McMeel Publishing
Liczba stron
224
Numer wydania
1
Seria
inna (James Gurney Art)
Szerokość produktu
22.6 cm
Wysokość produktu
26.6 cm
Język publikacji
angielski

Описание

IMAGINATIVE REALISM: HOW TO PAINT WHAT DOESN'T EXI

IMAGINATIVE REALISM: HOW TO PAINT WHAT DOESN'T EXI

  • Stan: Nowy
  • ISBN: 9780740785504
  • Wydawnictwo: Andrews McMeel Publishing
  • Tytuł: IMAGINATIVE REALISM: HOW TO PAINT WHAT DOESN'T EXIST
  • Okładka: miękka
  • Autor: James Gurney
  • Rok wydania: 2009
  • Waga produktu z opakowaniem jednostkowym: 1
  • Liczba stron: 224
  • Seria wydawnicza: James Gurney Art
  • Szerokość produktu: 22.6
  • Wysokość produktu: 26.6
IMAGINATIVE REALISM: HOW TO PAINT WHAT DOESN'T EXI

Imaginative Realism : How to Paint What Doesn't Exist : 1 - DINOTOPIA - James Gurney

Paperback: 224 pages

Scholastic ; 2009

Language: English

ISBN: 9780740785504

Product Dimensions: 22,6 x 26,6 cm

From the award-winning artist, learn to see and shape the world in a way you never before imagined.

An award-winning fantasy artist and the creator of Dinotopia, James Gurney instructs and inspires in Imaginative Realism: How to Paint What Doesn’t Exist. Renowned for his uncanny ability to incorporate amazing detail and imagination into stunningly realistic fantasy settings, James Gurney teaches budding artists and fans of fantasy art step-by-step the techniques that won him worldwide critical acclaim. This groundbreaking work examines the practical methods for creating believable pictures of imaginary subjects, such as dinosaurs, ancient Romans, alien creatures, and distant worlds.

Beginning with a survey of imaginative paintings from the Renaissance to the golden Age of American illustration, the book then goes on to explain not just techniques like sketching and composition, but also the fundamentals of believable world building including archaeology, architecture, anatomy for creatures and aliens, and fantastic engineering. It concludes with details and valuable advice on careers in fantasy illustration, including video game and film concept art and toy design.

More than an instruction book, this is the ultimate reference for fans of science fiction and fantasy illustration.

“Gurney’s Imaginative Realism is a gold mine for artists who want to create images that sing with authority and delight the viewer with rich otherworldly visuals.” –Erik Tiemens, concept artist, Star Wars: Episodes II and III

“Imaginative Realism is an indispensable, flawless reference for vision makers in any discipline to create their own imaginative realms.” –Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder, American Society of Architectural Illustrators

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